Context and Objectives
The CORUS project, initiated by Linköping University and Luftfartsverket (LFV), is a large-scale demonstration that explores solutions for managing manned and unmanned air traffic. With the public often skeptical about the safety and implications of drone technology, the project aimed to eliminate prejudices and address common fears by showcasing the societal benefits of future drone services. My role was to help visualize CORUS’s vision through an interactive storytelling experience that illustrated these benefits and gave users a sense of control. The interactive element allowed users to shape the narrative based on choices made on a touch table, creating a dynamic engagement with the possibilities of drone traffic.
The CORUS project, initiated by Linköping University and Luftfartsverket (LFV), is a large-scale demonstration that explores solutions for managing manned and unmanned air traffic. With the public often skeptical about the safety and implications of drone technology, the project aimed to eliminate prejudices and address common fears by showcasing the societal benefits of future drone services. My role was to help visualize CORUS’s vision through an interactive storytelling experience that illustrated these benefits and gave users a sense of control. The interactive element allowed users to shape the narrative based on choices made on a touch table, creating a dynamic engagement with the possibilities of drone traffic.
Research and Planning
To understand the project's goals and the audience’s needs, I engaged in discussions with key stakeholders, including subject matter experts at Linköping University and LFV. We identified essential narrative elements and outcomes that would communicate both the technical possibilities and societal impacts of drone integration.
To understand the project's goals and the audience’s needs, I engaged in discussions with key stakeholders, including subject matter experts at Linköping University and LFV. We identified essential narrative elements and outcomes that would communicate both the technical possibilities and societal impacts of drone integration.
Ideation and Storyboarding
I led the storyboarding phase, defining possible narrative branches that allowed users to make choices about drone usage, safety, and societal impact. This stage required close collaboration with stakeholders to ensure that each scenario aligned with the project’s educational goals and accurately represented potential real-world scenarios.
I led the storyboarding phase, defining possible narrative branches that allowed users to make choices about drone usage, safety, and societal impact. This stage required close collaboration with stakeholders to ensure that each scenario aligned with the project’s educational goals and accurately represented potential real-world scenarios.
Design and Development
For the visual storytelling, I created a range of graphical elements, from icons to full scene illustrations, to represent the futuristic vision of drone technology. I also handled video production and animation to add depth to the interactive experience, assembling all elements in WATCHOUT, a multi-display production and playback system that allowed us to design an immersive experience.
For the visual storytelling, I created a range of graphical elements, from icons to full scene illustrations, to represent the futuristic vision of drone technology. I also handled video production and animation to add depth to the interactive experience, assembling all elements in WATCHOUT, a multi-display production and playback system that allowed us to design an immersive experience.
Challenges and Solutions
Challenge: Balancing technical accuracy with accessibility for a general audience.
Solution: Collaborated with stakeholders to simplify complex information while preserving key details, making the storylines approachable and engaging.
Solution: Collaborated with stakeholders to simplify complex information while preserving key details, making the storylines approachable and engaging.
Challenge: Designing for a touch-table interface, which required the visuals to be intuitive and responsive to various user inputs.
Solution: Conducted iterative testing with mock-ups to refine the user interaction and ensure a seamless experience.
Solution: Conducted iterative testing with mock-ups to refine the user interaction and ensure a seamless experience.
Outcome and Impact
The final production debuted at the Intercity Drone Flight Demo Day at Norrköping Airport and was later showcased at the Visualization Center C. It received positive feedback for its innovative approach to illustrating the benefits and implications of future drone services.
The final production debuted at the Intercity Drone Flight Demo Day at Norrköping Airport and was later showcased at the Visualization Center C. It received positive feedback for its innovative approach to illustrating the benefits and implications of future drone services.
Design team: Yin He, Jekaterina Basjuka, Charlotte Bertzen